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Thanks for reading the tutorial, you can download the above 3d body scan as well as the original decimated RAW scan data that was used in the tutorial. The scan is supplied as a ZTL (Zbrush) with two sub tools the first is the retopologised model the second is the RAW data. I have included both the RAW scan UV texture and also the Baked Wrap 3 texture as applied image maps in Zbrush both at 10,000 x 10,000 pixels.
Note :: This is a fairly low-resolution scan created purely for reference purposes, there may be some texture artefacts and errors in areas of occlusion