- Model: Animation Ready Body Scan / Male 11
- SKU: ARBSM11
This retopologised animation ready male 3d body model comes with everything you need to create a highly detailed character. Including 6 subdivision Zbrush subtool with 16k texture maps and exported FBX models for compatibility with all 3d software applications. This model has been captured using over 180 digital SLR cameras within our full body photogrammetry rig. We have then cleaned and retopologised the scan using quadded mesh with unwrapped UV and edge loops and topology created for easy animation or sculpting. The model includes eyes, teeth, tongue, lashes and eye brows all of which can be viewed in real time using the supplied marmoset toolbag 4 realtime render scene.
Data Sets includes
- Zbrush tool with 6 Subdivisions
- Lowest Sub Division 32076 Polygons Highest Sub Division 32845824 Polygons
- Normal, Spec, Roughness and colour maps supplied for all body parts in TGA and JPG format
- 16384 x 16384 Pixel TGA colour map for body
- Unwrapped UV maps
- Eyes, Mouth, brows and lashes included with textures
- FBX Subdivision 1 Exports for all subtools
- FBX Decimated Subdivision 6 body model
All images shown here have been rendered using the supplied Marmoset toolbag 4 scene.
High resolution head
Our scanning system includes a high resolution 5DSR head scanning component that allows us to capture heads and bodies at the same time with incredibly high resolution texture and geometry. Our animation ready full body scans come with detailed head right down to the skin pores.
Detailed Body Textures And Geometry
The body has been carefully cleaned and processed so as to extract as much information from the texture and geometry as possible without destroying the underlying forms.
Source files are the key to creating new and unique characters which is why we include the source 6 subdivision level ZTL file with this model. Clean useable topology and UV maps make it easy to modify, sculpt or reference this character for your own projects.
Clean unwrapped UV map
the mesh is unwrapped to make maximum use of the UV space with minimal distortion and includes a 16384 x 16384 pixel texture map in TGA format. We have also included an 8192 x 8192 texture map in JPG format
High resolution skin details
Every part of the model is detailed down to the pore level. all the details on this model are extracted from the actual skin texture of the actor, we don't use any overlaid detail maps to enhance texture or displacement maps.
Marmoset Toolbag 4 Scene
We have included a Marmoset toolbag 4 scene with all of the shaders and lighting setup and ready to go.