Our ultimate female base mesh features a fully quadded symmetrical mesh with no triangles, perfect for sculpting, wrapping and rendering. We have also included both A and T poses as well as single arm raised pose, all of which were created based on scanned data for realistic muscle deformation and placement.
Data Sets include
Zbrush tool with 6 Subdivisions
Lowest Sub Division 32976 Polygons
Unwrapped UV maps
Eyes and Mouth included
OBJ Subdivision 1 Export
FBX Subdivision 1 Export
OBJ Decimated Subdivision 6 models
The Zbrush tools have been constructed with sculpting and projection work in mind with poly-groups that include individual fingers toes arms Jaw and ears.
Zero Triangle mesh
There are absolutely no triangles in our base meshes, everything is 100% quadded topology (excludes eyes and teeth)
A and T Pose
Both male and female poses come with A and T Poses created using the same mesh and morphed into place using a combination of wrap 3 and specifically captured scans for realistic muscle deformation.
Clean unwrapped UV map
Each mesh is unwrapped to make maximum use of the UV space with minimal distortion