Escape Suit
£89.99
- Model: Escape suit
- SKU: ECPSUIT
Introduced in the late 1960s as emergency gear for spacecraft crews, the bright-orange Escape Suit became synonymous with astronaut safety and readiness. We’ve recreated that iconic design as a fully digital asset, drawing on original reference photos and technical drawings to ensure every clasp and seam sits exactly where it should.
This ready to use model comes with a fully rigged Blender scene, with a complete PBR texture set, Marmoset toolbag scene and Substance Painter scene to help you adjust mission patches, add slight wear or change colour schemes in moments.
File Formats | ZTL, FBX, OBJ, Blender, Marmoset Toolbag (Requires Zbrush 2022 or later) |
Rigged | Yes Blender 4.3 (Rigify) |
Skin details | Pore / fine wrinkle level detail with micro map |
Included Meshes | Head, Hair, Teeth, Tongue, Eye balls, Lens, Eye Wet, Lashes, Brows, Clothing (OBJ, FBX, ZTL) CM and Metre Scale |
Texture Formats | TGA - PBR workflow |
Render Scene | Blender, Marmoset Toolbag 4 |
Topology compatibility | Head compatible with all HD and SD head scans |
Download Size | 7.01 GB |
This amazing character comes with both an A Pose for easy rigging and a posed model for easy integration into an existing scene or artwork. We have also included a fully rigged blender scene to allow you to easily pose and render this character.
Our escape suit model features amazing high resolution clothing details allowing him to stand up even under the extreme close up shots.
As with all of our scan store character this model is supplied with highly detailed scan based head.

As with all scan store products this model comes with a marmoset toolbag beauty render scene with lighting and shaders setup and ready to go.
We have included the substance painter scene to make it easy to edit and change textures to your liking. 

This game ready model has expertly crafted low polygon meshes created with rigging and animation in mind.
This model comes with the source ZTL used to create the low polygon game mesh. Each subtool is organised into folders and named correctly for ease of use.