This bundle features 6 retopologised 3d male head models all created from high resolution photogrammetry scan data. Each one has its own eyes, lenses, teeth and eye lashes. With 16k PSD and 8k JPG texture maps and high resolution multi subdivision source ZBrush files these heads can easily be made to work in both real time and offline rendering applications. As with all our retopologised head models the textures can be swapped between heads with ease to create unique characters very quickly. we have also included a Marmoset Toolbag scene file which can be used to view the model in real time.
All Retopologised head 3D head models share the same point order and UV maps which allows swapping of textures and geometry morphing
6 x Data Set
Zbrush tool with 6 Subdivisions
16k Pixel PSD Albedo Colour Map
8k Pixel JPG Albedo Colour Map
Eyes, Mouth, Teeth and Lashes with texture maps
Unwrapped UV maps
OBJ Subdivision 1 Exports for all objects
OBJ Decimated Subdivision 6 head model
Marmoset Toolbag scene (compatible with Marmoset Toolbag 3 only)
All "Retopologised 3D models" share the same UV space and point order so textures / shader / geometry can be mixed and matched across the range.
Renders below are captured from the included Marmoset Toolbag scene
We have included a 16k albedo colour map in uncompressed PSD format as well as supporting specular, gloss, normal and translucency maps in 8k PSD and JPG formats
Zbrush source files
The model comes with the source Zbrush file with 6 subdivision levels.
Marmoset Toolbag Scene
view the model in real time using the Marmoset Toolbag scene file. We have set everything up for you so you including the subsurface scatting, reflection and micro normal maps