- Model: Female Metamorph 06
- SKU: FMMORPH06
Our metamorphs are created using state-of-the-art photogrammetry technology and our own proprietary character system. They are derived from high-resolution 3D scans, and are designed to not resemble any specific real person, making them likeness-free. These models feature incredibly detailed, pore-level geometry, and are just as intricate as our HD head scans. Each model comes with a source ZTL file, as well as exported FBX meshes, 16k textures, and a 16bit displacement map. Additionally, it includes a Marmoset Toolbag lookdev scene, providing you with everything you need to get started.
|File Formats||ZTL (7 Subdivisions) FBX (Requires Zbrush 2022 or later)|
|Model Symmetry||Symmetrical topology|
|Skin details||Pore / fine wrinkle level detail with micro map|
|Included meshes||Head, Teeth, Tongue, Eye balls, Lens, Eye Wet, Lashes, Brows. (FBX & ZTL)|
|Texture Formats||TGA / JPG (16384 x 16384 pixels)|
|Displacement map||16bit TIF (16384 x 16384 pixels)|
|Render Scene||Marmoset Toolbag 4 / Blender 3.2.2|
|Topology compatibility||All HD, SD & Metamorph head models|
|Download Size||3 GB Approx.|
The images shown below have been rendered using the supplied Marmoset Toolbag 4 render scene. Click to enlarge
High Resolution skin details
All of our Metamorph head models come with stunning high definition skin details. For ease of use we have included the Source ZTL file with 7 subdivision levels and 50 million polygons. We have also exported 16k Normal and displacement maps to use in your software of choice.
All Metamorph head scans come with 16k albedo, Normal and displacement maps in both uncompressed TGA and JPG formats as well as texture for the eyes, teeth, tongue etc.
The included Ztool gives you access to the source model at its highest resolution.
Blender Render Scene
Easy to use blender scene with skin shader and lighting set up and read to go.