A symmetrical female model. Retopologised based off super high resolution 3d scan data. This model comes complete with eyes, lenses, teeth and lashes as well 16k textures in both PSD and JPG format. Real time ready with normal maps extracted from the included 6 subdivision ZTL source model. We've included specular, gloss and translucency maps for real time rendering which can be viewed using the included Marmoset Toolbag scene file.
All Retopologised head 3D head models share the same point order and UV maps which allows swapping of textures and geometry morphing
Data Sets includes
Zbrush 2020 tool with 6 Subdivisions
16k Pixel PSD Albedo Colour Map
8k Pixel JPG Albedo Colour Map
Eyes, Mouth, Teeth and Lashes with texture maps
Unwrapped UV maps
OBJ Subdivision 1 Exports for all objects
OBJ Decimated Subdivision 6 head model
Marmoset Toolbag scene (compatible with Marmoset Toolbag 3 only)
The following renders are the game ready models in Marmoset Toolbag
We have included a 16k albedo colour map in uncompressed PSD format as well as supporting specular, gloss, normal and translucency maps in 8k PSD and JPG formats
Zbrush source files
The model comes with the source Zbrush file with 6 subdivision levels.
All "Retopologised 3D models" share the same UV space and point order so textures / shader / geometry can be mixed and matched across the range.
Marmoset Toolbag Scene
Viewing the scanned model in real time using the Marmoset Toolbag scene file. Everything is setup including the subsurface scattering, reflection and micro normal maps