- Model: Male 18 / HD Displacement Map
- SKU: M18HDDM
This male displacement and Albedo texture pack is fully compatible with our standard heads as well as all HD, SD, Metamorph, and Exomorph models in the scan store. The package includes a 16-bit, 16k displacement map, a 16k Albedo map, a 16k Normal map, and both 8k Specular and Roughness maps. These maps are sourced from our high-definition head models, offering a quick and straightforward way to incorporate realistic, high-resolution skin details into your 3D models
|Maps||Displacement / Albedo / Normal / Roughness / Specular|
|Displacement||PSD 16bit / 16384 x 16384 pixels|
|Normal||PSD / 16384 x 16384 pixels|
|Albedo||PSD / 16384 x 16384 pixels|
|Spec / Roughness||PSD / 8192 x 8192 pixels|
|Model Compatibility||All HD, SD, Metamorph and Exomorph head models|
|Download Size||1.3 GB Approx.|
|Tutorial||Using HD Displacement Maps|
Displacement / Normal / Albedo / Specular / Roughness
All of the maps above are supplied as uncompressed PSD files.
16384 x 16384 Pixel full head displacement maps
Displacement, Normal and Albedo maps are all supplied as high resolution 16k textures.
Easy Zbrush displacement
By either sculpting your character with our base mesh or wrapping it to your sculpt you can quickly and easily use our displacement and albedo maps to texture your model in seconds. Image below shows the displacement map applied to a 3d scan. (Scan not included)
Primary, secondary and Tertiary details
We have included a photoshop action and short tutorial which will quickly generate primary, secondary and tertiary maps from the supplied displacement map.
Base Mesh and texture compatibility
Our maps all fit to the same UV's and base mesh making it easy to wrap to your sculpt of sculpt using our base mesh. (Mesh included in download)
Renders showing the displacement map applied to one of our HD head scans. (Scan not included)