A quick 20 minute video to show you how to use our 3d scan store scans to quickly texture a head sculpt and apply the corresponding high resolution skin pore details. Software used Wrap 3 and Zbrush.

Scan used in this video ::

Scan details and textures applied to sculpt

In the video I will show you how to retopologise your base sculpt with one of our HD head models giving you both high resoltion skin details and 16k texture maps.

Skin texture in Zbrush

Wrap 3 Texuring