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01 Mar Ukraine Crisis Fundraiser
James Busby 5 16075
Statement  14 days later and we’re so pleased to announce that together we have raised £77,110 in support of those affected by the ongoing war in Ukraine. As previously stated we will be donating this sum to the Red Cross Ukraine Crisis Appeal.   We at 3DScanstore are in complete awe of the outpouring of support we’ve received for our Red ..
27 Jul Fast photorealistic body texturing using scan data
James Busby 0 19222
    Introduction In this tutorial I'm going to show you a very quick and fairly simple way of texturing full body sculpts or models using 3D ScanStore animation ready full body scans. This process allows you to transfer details from our scans onto your sculpt by using a combination of Wrap 3 and Zbrush resulting in a fully texture mapped mode..
06 Jul Quick and Dirty Rendering in Marmoset Toolbag 4
James Busby 0 8294
Introduction In this short article I want to show you how I quickly hacked together these scenes using a selection of anatomy reference scans from our library. The scans in question are from our Male 01 and Male 05 collections. Whilst these are relatively low resolution models intended primarily for anatomy reference there is still a lot of de..
15 Jun Detailing And Texturing Your Sculpt Using Scan Data
James Busby 12 24964
Introduction A quick 20 minute video to show you how to use our 3d scan store scans to quickly texture a head sculpt and apply the corresponding high resolution skin pore details. Software used Wrap 3 and Zbrush. Scan used in this video :: https://www.3dscanstore.com/3d-head-models/hd-head-models/hd-male-head-model-01 Scan details and text..
07 May Is my work worth more than a donut
James Busby 3 5768
Introduction Bear with me guys, I’m going on a bit of a rant here but I feel very passionately about this :)   I’ve been in this industry for years and I love it. I genuinely look forward to coming into the office every day, and I work way more hours than I probably should – because I enjoy it so much.    In short, I’m a massive geek.    ..
16 Dec 3D Head Model Library
James Busby 5 13971
  48 Male And Female 3D Head Models Created From High Resolution Scans We've expanded our library of 3D head scans to 48 male and female 3D head models all with animation ready topology, separate eyes, lens, eye lashes and teeth. Ready to use in any real-time application or offline render.        Interchangeable Texture Maps All of our ret..
07 Nov Easy Marmoset lighting tutorial
James Busby 5 16089
Introduction A lot of people asked me about the lighting setup I used to render our real time hands in Marmoset, so in this short article I want to show you a super quick and easy way to get nice close up detail renders. This technique is more about fast easy manipulation of the light souce rather than building a complicated lighting rig   Ass..
04 Jul Texture Transfer For Production
James Busby 95 12841
Texture Transfer For Production Nirmalendu Paul Freelancer & Former Lead Character Artist at Bandai Namco has create an excellent tutorial showing how he has transferred the texture and details from our free head scan onto his fantastic Willem Dafoe Head sculpt using Zbrush and Zwrap. The final renders are created using Marmoset Toolbag. Pleas..
03 May Texture Mapping 3D Models | Free Tutorial
James Busby 3 23360
    Introduction In this tutorial I want to show you how to use our textured base meshes to quickly and easily texture any full body model using a combination of Zbrush and Wrap3. For this example I am using another 3D scan from our Classical female body pack however this technique will apply just as easily to any character sculpt or model cre..
27 Sep 2 Minute Tutorial - Head retopology for cleanup
andy 4 28536
2 Minute Tutorial - Head Retopology for cleanup By James Busby When it comes to cleaning up scan data you should always start with the best geometry you can. Working from RAW triangulated meshes can and will result in messy cleanup jobs with unwanted artefacts and floating geometry. In this video Im going to show you how to very quickly and v..
01 Sep Scan to render workflow - time-lapse
andy 21 70844
Scan to Render Workflow Time-lapse By James Busby The video below represents around 11 hours of work compressed into a 10-minute video. As you can see the scan we used in this video was very noisy. As I'm sure a lot of you know by now Photogrammetry works by picking up surface details on an object and comparing corresponding points on multipl..
01 Nov Female Écorché Reference Images
andy 4 54355
Female Écorché Reference Images   Click to enlarge 3D model available here          ..
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