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|Scan used||Free Base mesh / HD Male 06|
Jay started this one while stuck indoors with Covid he had been watching some episodes of the brilliant (and often incomprehensible) cult '60s series The Prisoner. (it felt quite apt at the time) He decided to model the titular character, played by Patrick McGoohan. He started with the 3dScanStore base mesh and used the high frequency skin/pore detail from one of their HD models as a starting point and went from there. Sculpting was done in Zbrush and Mudbox and the scene was set up in Maya. Hair, fluff, stubble eyebrows etc. was done with Xgen and all rendered in Arnold.