- Model: Male Metamorph 010
- SKU: MMM010
Our metamorph models are generated using state-of-the-art photogrammetry technology and high-resolution 3D scans. These models are one-of-a-kind and do not bear any resemblance to any particular individual. They contain intricate, pore-level details that are comparable to our high-definition head scans. Every metamorph model comes with a ZTL file as the source, FBX meshes that have been exported, 16k textures, a 16-bit displacement map, and a Marmoset Toolbag lookdev scene to make it simple to use and tailor.
|File Formats||ZTL (7 Subdivisions) FBX (Requires Zbrush 2022 or later)|
|Model Symmetry||Symmetrical topology|
|Skin details||Pore / fine wrinkle level detail with micro map|
|Included meshes||Head, Teeth, Tongue, Eye balls, Lens, Eye Wet, Lashes, Brows. (FBX & ZTL)|
|Texture Formats||TGA / JPG (16384 x 16384 pixels)|
|Displacement map||16bit TIF (16384 x 16384 pixels)|
|Render Scene||Marmoset Toolbag 4 / Blender 3.2.2|
|Topology compatibility||All HD, SD & Metamorph head models|
|Download Size||3 GB Approx.|
The images shown below have been rendered using the supplied Marmoset Toolbag 4 render scene. Click to enlarge
High Resolution skin details
All of our Metamorph head models come with stunning high definition skin details. For ease of use we have included the Source ZTL file with 7 subdivision levels and 50 million polygons. We have also exported 16k Normal and displacement maps to use in your software of choice.
All Metamorph head scans come with 16k albedo, Normal and displacement maps in both uncompressed TGA and JPG formats as well as texture for the eyes, teeth, tongue etc.
The included Ztool gives you access to the source model at its highest resolution.
Blender Render Scene
Easy to use blender scene with skin shader and lighting set up and read to go.