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15 Jun Realtime Hair Transfer Tutorial
James Busby 0 7981
ArtistJames BusbyWebsiteArtstation / Instagram / Facebook Scan usedHD Male 3D Head Model 34 / Man Bun HairIntroductionIn this tutorial, I will demonstrate the procedure for transferring our real-time hair models onto any of our high-definition (HD) or standard-definition (SD) head scans. This method necessitates the use of Wrap 3. The technique out..
15 Dec Pandora - Sabrina Suppa
James Busby 0 4071
ArtistSabrina SuppaWebsiteArtstationScan usedMorphable Male And Female Base Mesh / Female 21 Head Scan / Female 3D Hand ModelSabrina finally found the time to bring her beautiful modern reinterpretation of Pandora, "the all giving," to life. She used ZBrush, Marvelous Designer, Maya, and Arnold software and some scan store scans to help to bring he..
15 Dec Mads Mikkelsen portrait - Bernadett Dian
James Busby 0 3226
ArtistBernadett DianWebsiteArtstationScan usedFree Head ScanAs a practice, Bernadett decided to recreate one of her very first portrait attempts from 2018, when she became an asset intern at a 3D animation company. The aim of this personal project was to assess her progress and also to learn new techniques in shading and grooming. To speed up the p..
01 Dec Patrick McGoohan - Jay Howse
James Busby 0 2481
ArtistJay HowseWebsiteArtstationScan usedFree Base mesh / HD Male 06Jay started this one while stuck indoors with Covid  he had been watching some episodes of the brilliant (and often incomprehensible) cult '60s series The Prisoner. (it felt quite apt at the time) He decided to model the titular character, played by Patrick McGoohan. He started wit..
27 Nov Tribal Giant - Jack Mccaver
James Busby 0 2328
ArtistJack MccaverWebsiteArtstationScan usedHD Male 3D Head Model 05Jack made great use of one of our male HD head scans to create this project. His goal was to attempt to improve his understanding of lighting and rendering in Arnold as well as develop a working knowledge of XGEN.More Images..
22 Mar Jack Sparrow - Lukas Kutschera
James Busby 0 6554
ArtistLukas KutscheraWebsiteArtstation / InstagramScan usedHD Male 3D Head Model 48Lukas used a combination of Zbrush / Marvelous Designer / Substance Painter / Maya / Photoshop and one of our HD head scans to create this amazing Captain Jack Sparrow likeness, be sure to take a look at his Artstation or Instagram accounts see his other amazing Pira..
22 Mar Anatomy Study - Lukas Kutschera
James Busby 0 11181
ArtistLukas KutscheraWebsiteArtstation / InstagramScan usedUltimate Textured Male Base MeshLukas made use of our textured male base mesh as a stating point for the geometry and texture work on his fantastic anatomy studies based on bodybuilder Ronnie Coleman. Sculpted in Zbrush and rendered in Maya with Arnold. Skin colour was projected in Zbrush +..
22 Mar Mad Mouse - Nayoon Levitin
James Busby 0 3749
ArtistNayoon-LevitinproWebsiteArtstation \ Project BreakdownScan usedHD Female 3D Head Model 01This fantastic portrait was created by Nayoon as her final project for her advanced term at Think Tank Online inspired by a portrait by Lídia Vives she used a combination of ZBrush, Maya, Xgen, Mudbox, V-Ray, Mari, Marvelous Designer, Photoshop and of cou..
22 Mar Rust Cohle - BLU1304
James Busby 0 2820
ArtistBLU1304WebsiteArtstationScan usedRetopologised Head Scan 36BLU1304's take on Rust Cohle from true detective the skin Details were created by hand without any scans, however she used a reworked albedo texture from one of our retopologised Male Head scans. he was sculpted using ZBrush and textured with Substance Painter. Grooming was done with ..
22 Mar Billie Eilish - BLU1304
James Busby 0 9744
ArtistBLU1304WebsiteArtstationScan usedRetopologised Head Scan 12Inspired by Billie Eilish's Music Video "you should see me in a crown" BLU1304 created this amazing likeness during one of Kris Costas classes. The skin pores details were created manually in Zbrush and the albedo maps were derived from one of our retopologised head scans. The lightin..
22 Mar Luke Evans - Chuang Chun Han
James Busby 0 3726
ArtistChuang Chun HanWebsiteArtstation Scan usedHD Male 3D Head Model 10This Luke Evans likeness project is Chuang Chun Han's first creation after 2 years of studying 3D modelling. Sculpted from scratch using Zbrush then textured with the help of our HD head scans and rendered using Arnold in Maya.More Images..
22 Mar Ryan Gosling Likeness - Brad Myers
James Busby 0 4112
ArtistBrad MyersWebsiteArtstationScan usedHD Male 3D Head Model 10Brads amazing Bladerunner 2049 Ryan Gosling likeness was rendered using Unreal Engine 5. He sculpted the character in Zbrush using Zwrap to wrap one of our scan store HD heads in order to make use of the high resolution skin pore details. The hair was made in Xgen for Maya and then e..
22 Mar HD Head Scan Kit Bash
James Busby 0 6399
ArtistJames BusbyWebsiteArtstation / Instagram / Facebook Scan usedFemale HD Head ScanI created this scene in about 25 minutes using one of our new HD head scans. I didn't model anything shown in the video, the clothing is a scan from one of our upcoming scan products, the helmet I purchased of CGTrader. I painted the dirt in photoshop very quick..
22 Mar Zbrush demo head - HD Makeover
James Busby 0 3370
ArtistJames BusbyWebsiteArtstation / Instagram / Facebook Scan usedHD Male 3D Head Model 38For as as long as I can remember Ryan Kingsliens Demo head has been part of Zbrush, every time I open it up its there staring at me, however I've never used it for anything so I figured it was time to give it a bit of a makeover. I wanted to see what it woul..
22 Mar Cyber Punk Kit Bash Tutorial
James Busby 2 12054
ArtistJames BusbyWebsiteArtstation / Instagram / Facebook Scan usedFemale HD Head Scan / Male Jacket 01 / Space Buns XGen HairIn this comprehensive 30-minute tutorial, we will explore the process of assembling this captivating cyberpunk scene utilizing high-quality 3D scans sourced from the 3D Scans Store. The scene was put together using Marmoset ..
21 Mar Simon B - Johan Vikstrom
James Busby 0 19898
ArtistJohan VikstromWebsiteArtstationScan UsedHD Male 3D Head Model 01Johan's personal project took a few weeks to finish due to the sheer number or renders he produced using our HD head model as a bases for his character. He did some sculpting work and extra wrinkles in mudbox however most time on the project was spent on hair groom and lookdev. H..
21 Mar Frollo - Colleen Peck Larson
James Busby 0 6325
ArtistColleen Peck LarsonWebsiteArtstationScan usedHD Male 3D Head Model 05Colleen created this fantastic Frollo character during her mentorship programme with industry legends  Rafael Grassetti and Glauco Longhi in 2018. Her aim for the project was to was to reimagine Frollo from the Disney movie "The Hunchback of Notre Dame" with a more realistic..
21 Mar Ongo Gablogian - Adam O'Donnell
James Busby 0 19153
ArtistAdam O'DonnellWebsiteArtstationScan usedHD Male 3D Head Model 01  / HD Scan Detail TutorialAdam has always loved the characters Danny DeVito has played over the years and wanted to capture his expression as Ongo Gablogian in Always Sunny. For this project he also made use of our HD detail transfer technique to create the high resolution facia..
21 Mar Aliyah - Marco Di Lucca
James Busby 0 19885
ArtistMarco Di LuccaWebsiteArtstation Scan usedHD female 3D Head Model 05Industry veteran a Marco Di Lucca created this amazing animated sequence as a quick project whilst travelling using a combination of Maya and Mudbox with all the rendering done in Arnold. More Images..
21 Mar Loki - Xie Boli
James Busby 0 19922
ArtistXie BoliWebsiteArtstationScan usedHD Male 3D Head Model 06Amazing Loki fan art by renowned character artist Xie Boli created using Maya, Zbrush, Mari, wrap and substance painter with XGen for the hair. Skin textures from one of our 3D scan store head scans.More Images..
21 Mar Chopper - James Busby
James Busby 0 2198
ArtistJames BusbyWebsiteArtstationScan usedHD Male 3D Head Model 09James created this image by posing one of the the HD head scans using Zbrush and then combining the head with some pre scanned costumes from another project. Rendered using Marmoset toolbag 4 as a way of testing out the new Raytracing features. More Images..
21 Mar Ronnie James Dio - Roger Magrini
James Busby 0 2177
ArtistRoger MagriniWebsiteArtstationScan usedHD Male 3D Head Model 03Roger started this project to learn how to use the Metahuman facial rig/blend shapes and implement them to his workflow. Roger made extensive use of our male HD Head scan to create the highly detailed skin pores and face texture. The scan store head is so highly detailed and versa..
21 Mar Realistic Female Portrait - FHNT
James Busby 0 4580
ArtistFHNTWebsiteArtstationScan usedHD Female 3D Head Model 35FHNT's latest personal work is a truly stunning fantasy character, sculpted in Zbrush without the help of any scans and textured using the maps from one of our HD head models. Everything was Rendered in Maya using Arnold with  Xgen core for the hair.More Images..
21 Mar Addicted - Romain Sennegon
James Busby 0 6452
ArtistRomain SennegonWebsiteInstagramScan usedHD Female 3D Head Model 25Romain created this image by exporting our HD female mesh from Zbrush level at subdivision level  2 he then posed and rigged it in Blender and added probs and clothes from Daz3D and Marvelous Designer his main focus was on creating interesting lighting and material setups. The ..
21 Mar Jedi Fugu Guard - Wiek Luijken
James Busby 0 1886
ArtistWiek LuijkenWebsiteArtstationScan usedHD Female 3D Head Model 6Wiek Luijken’s stunning Jedi inspired character. Created in Houdini as a means to showcase his energy edge sci-fi katana design. Wiek adapted one of our HD female head scans to create her striking faceMore Images..
21 Mar Worldstar - Lukas Hajka
James Busby 0 2109
ArtistLukas HajkaWebsiteArtstationScan usedRetopologised Head Scan 01Lukas created this realtime Unreal engine study using one of our head scans. More Images..
21 Mar Thanos - Oscar Perez Ayala
James Busby 0 3068
ArtistOscar Perez AyalaWebsiteInstagramScan usedHD Female 3D Head Model 25I think you will agree this quite possibly the best Thanks fan art on the internet. Veteran 3d artst Oscar Perez Ayala modelled and rendered him using a combination of  Maya / Arnold and substance painter with scan store models providing the base for the sculpt and the textur..
21 Mar Old Soldier - James Busby
James Busby 0 2612
ArtistJames BusbyWebsiteArtstationScan usedHD Male 3D Head Model 05James created this scene to test out the Marmoset 4 when it was released he was able to put these scenes together in a weekend using a combination of assets from the scan store and a few bits and bobs from Mega Scans and CGtrader.More Images   ..
21 Mar Heritage - Roger Magrini
James Busby 0 2602
ArtistRoger MagriniWebsiteArtstationScan usedHD Female 3D Head Model 15Roger created this personal project to work on his environment and story telling and posing skills. created using Maya, Xgen, Substance painter, Zbrush and one of our HD head scansMore Images..
21 Mar Autumn - Rajitha Naranpanawa
James Busby 0 7882
ArtistRajitha NaranpanawaWebsiteArtstationScan usedFemale 01 / HD Displacement MapRajitha did all the Sculpting and modelling for this beautiful piece in ZBrush (no metahumans or scans used for the head). The textures were done in Mari and the groom in Xgen. lookdev and rendering was all done in Maya with Arnold. Rajitha used one of our HD displace..
21 Mar David - Yingkang Luo
James Busby 0 2877
ArtistYingkang LuoWebsiteArtstationScan usedHD Male 3D Head Model 01This is an old project which Yingkang has had sitting on his hard drive for almost 10 years. He recently decide to pick it up and finish it. David is an android who pities human, but on the other hand he doesn't think human deserve to live. So he gave him a tear which doesn't fit w..
24 Sep HD Head Scan Case Study
James Busby 6 8955
Introduction This was the result of a rendering case study I created using one of our latest HD head scans. The model was posed by wrapping the lowest subdivision of the HD head scan ZTL to one of the same models full body scans. I then added some clothing from another scanning project and rendered it all in Marmoset Toolbag 4. Lighting was a..
06 Aug Vampire - Burjis Shroff Collaboration
James Busby 61 15964
Introduction A collaboration project I did with Burjis Shroff! He very kindly let me use his fantastic vampire sculpt. I textured him up using one of of our Scan Store HD head scans. As always I simply projected the scan onto the sculpt and used all the maps with the nice skin details to render in Marmoset. With this one I did a little bit of..
02 Aug Crescent - Niyazi Selimoğlu Collab
James Busby 120 15738
Introduction Once again I had the opportunity work work on a cool render with Niyazi Selimoğlu. This time I decided to try and do something a little bit more interesting that simply rendering a head. I took his amazing Crescent sculpt and projected on of our HD male head scans onto his sculpt. Then using the same techniques as described in m..
29 Jul Texturing workflow time lapse
James Busby 4 12295
Introduction I had another chance to work with the awesome Niyazi Selimoğlu this time texturing one of his female head sculpts. You can see the original sculpt on his Instagram here  I used our tried and tested method of projecting one of our HD head scans onto his mesh and then rendering it in Marmoset Toolbag if you want to know more about..
22 Jul Making of Michael Clark Duncan
2 17322
Introduction Brad Myers has kindly written this guest post, sharing the workflow that he used to create an amazing Michael Clark Duncan likeness. Over to you Brad!   Hey everyone, I wanted to share at a high level the workflow I used to create my Michael Clark Duncan likeness piece.  This began as a study to improve my ability to make reali..
06 Jul Quick and Dirty Rendering in Marmoset Toolbag 4
James Busby 0 9355
Introduction In this short article I want to show you how I quickly hacked together these scenes using a selection of anatomy reference scans from our library. The scans in question are from our Male 01 and Male 05 collections. Whilst these are relatively low resolution models intended primarily for anatomy reference there is still a lot of de..
25 Jun Male 05 Reference Poses
James Busby 5 14790
  Introduction Some renders of our new Male 5 Anatomy reference pack just added to the store. These renders are using the decimated 750k obj models with a colour map and a quick dirty high pass spec map.   Male 05 Anatomy Reference Pack and individual scans are all available here :: https://www.3dscanstore.com/anatomy-reference-models/male-05 ..
01 Feb Character Rendering In Marmoset 4
James Busby 90 19143
   Introduction I've not really had a lot of time to test out new software of late, but the last few lock down weekends have been pretty slow so I decided to put some time into learning how to use the new marmoset 4 raytraced render engine. First impressions are excellent, I was able to put these scenes together in a weekend using a combination..
26 Jul Ultimate Male Hands Pack
andy 3 40072
  Ultimate Male Hands Pack By James Busby We're pleased to announce the release of our new ultimate male hands pack, featuring 11 x retopologised male hands. Each hand has been remeshed using Wrap 3's new optical flow feature allowing seamless blending between both textures and meshes. The above video shows the included fist sequence rendered..
12 Oct 3D Scan Shading With Sketchfab Guide
James Busby 1 27052
3D Scan Shading with Sketchfab    By James Busby I'm sure almost everyone has heard of or played with Sketchfab by now but recently they have added some nice new subsurface scattering and screen space ambient occlusion features which has turned it into a pretty powerful real-time viewer, especially for characters. In this article, I'm going ..
01 Sep Scan to render workflow - time-lapse
andy 22 72041
Scan to Render Workflow Time-lapse By James Busby The video below represents around 11 hours of work compressed into a 10-minute video. As you can see the scan we used in this video was very noisy. As I'm sure a lot of you know by now Photogrammetry works by picking up surface details on an object and comparing corresponding points on multipl..
14 Dec Nööburgring - By Piotr Tatar
andy 1 11482
Piotr Tatar created this amazing scene for the Humster 3D 2016 car rendering competition, unsurprisingly it took first place. His toolkit included 3ds max, Redshift, Nuke, Mari, Marvelous designer, Zbrush, Photoshop, The scene is fully animation ready and with no post processing should look as good moving as it does as a static render. Piotr us..
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