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27 Jul Fast photorealistic body texturing using scan data
James Busby 0 19953
    Introduction In this tutorial I'm going to show you a very quick and fairly simple way of texturing full body sculpts or models using 3D ScanStore animation ready full body scans. This process allows you to transfer details from our scans onto your sculpt by using a combination of Wrap 3 and Zbrush resulting in a fully texture mapped mode..
06 Jul Quick and Dirty Rendering in Marmoset Toolbag 4
James Busby 0 8488
Introduction In this short article I want to show you how I quickly hacked together these scenes using a selection of anatomy reference scans from our library. The scans in question are from our Male 01 and Male 05 collections. Whilst these are relatively low resolution models intended primarily for anatomy reference there is still a lot of de..
21 Jun Rendering, Lighting & Shading in Marmoset Toolbag 4
James Busby 80 15581
  Introduction In this video I'm going to show you start to finish how to render a character head using Marmoset Toolbag 4. This video will cover everything you need to know including Zbrush export, lighting setup, shader setup, Spec and roughness maps and eye shading and texture setup. Im using a head kindly donated by my good friend Erick Sosa..
17 Jun Advantages of using  the same  base mesh
James Busby 2 6040
Introduction A short video outlining the advantages of using a consistent base mesh for all your head sculpts. looking in particular at our Scan store base and how it can be used with multiple texture maps to very quickly and easily texture your sculpts using photographic textures captured with our photogrammetry rig. Download free base mesh..
16 Dec 3D Head Model Library
James Busby 5 14221
  48 Male And Female 3D Head Models Created From High Resolution Scans We've expanded our library of 3D head scans to 48 male and female 3D head models all with animation ready topology, separate eyes, lens, eye lashes and teeth. Ready to use in any real-time application or offline render.        Interchangeable Texture Maps All of our ret..
04 Nov Hand 3D Models
James Busby 5 20393
  New Hand Scan library We have just uploaded a huge batch of high resolution retopologised 3d hand models created from high resolution photogrammetry scan data. Each hand comes with all the maps and geometry you need to easily intergrate these into any real time or off line project. Included in each model is the following  Retopologised Zbur..
03 May Texture Mapping 3D Models | Free Tutorial
James Busby 3 23867
    Introduction In this tutorial I want to show you how to use our textured base meshes to quickly and easily texture any full body model using a combination of Zbrush and Wrap3. For this example I am using another 3D scan from our Classical female body pack however this technique will apply just as easily to any character sculpt or model cre..
15 Apr Ten Minute 3D Head Model Tutorial
James Busby 8 22883
Introduction In this article I want to show you how to use our new Retopologised 3D head models to quickly and easily create unique heads for both real-time and offline rendering applications. For this example I'm going to be using Marmoset toolbag mainly because all of the new head scans come with Marmoset scene file with all the shaders, t..
14 Feb Newly launched multi texture base mesh products in the store
James Busby 1 19348
    Introduction   Give yourself a head start when it comes to texturing your sculpts with our multi texture male base mesh. This fully quadded UV mapped base comes with 10 x 16k texture maps captured using our photogerammetry rig. Each texture occupies exactly the same UV and can be swapped out at any time for a different texture. As a littl..
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