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02 Aug Crescent - Niyazi Selimoğlu Collab
James Busby 118 13941
Introduction Once again I had the opportunity work work on a cool render with Niyazi Selimoğlu. This time I decided to try and do something a little bit more interesting that simply rendering a head. I took his amazing Crescent sculpt and projected on of our HD male head scans onto his sculpt. Then using the same techniques as described in m..
29 Jul Texturing workflow time lapse
James Busby 4 10972
Introduction I had another chance to work with the awesome Niyazi Selimoğlu this time texturing one of his female head sculpts. You can see the original sculpt on his Instagram here  I used our tried and tested method of projecting one of our HD head scans onto his mesh and then rendering it in Marmoset Toolbag if you want to know more about..
27 Jul Fast photorealistic body texturing using scan data
James Busby 0 19280
    Introduction In this tutorial I'm going to show you a very quick and fairly simple way of texturing full body sculpts or models using 3D ScanStore animation ready full body scans. This process allows you to transfer details from our scans onto your sculpt by using a combination of Wrap 3 and Zbrush resulting in a fully texture mapped mode..
06 Jul Quick and Dirty Rendering in Marmoset Toolbag 4
James Busby 0 8301
Introduction In this short article I want to show you how I quickly hacked together these scenes using a selection of anatomy reference scans from our library. The scans in question are from our Male 01 and Male 05 collections. Whilst these are relatively low resolution models intended primarily for anatomy reference there is still a lot of de..
21 Jun Rendering, Lighting & Shading in Marmoset Toolbag 4
James Busby 80 15057
  Introduction In this video I'm going to show you start to finish how to render a character head using Marmoset Toolbag 4. This video will cover everything you need to know including Zbrush export, lighting setup, shader setup, Spec and roughness maps and eye shading and texture setup. Im using a head kindly donated by my good friend Erick Sosa..
02 Jan Skin Shading In Marmoset Toolbag
James Busby 4 19849
Introduction In this tutorial we are going to look at how to setup a fairly simple skin shader using a 3d scan from our store. For the purposes of this article I’m only going to be focusing on the skin and completely ignoring things like the eyes and hair. I’m going to make this a 2-part tutorial so this will show you the basics of how to setu..
01 Sep Scan to render workflow - time-lapse
andy 21 70861
Scan to Render Workflow Time-lapse By James Busby The video below represents around 11 hours of work compressed into a 10-minute video. As you can see the scan we used in this video was very noisy. As I'm sure a lot of you know by now Photogrammetry works by picking up surface details on an object and comparing corresponding points on multipl..
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