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26 Jun Scanstore to Reallusion Headshot 2
James Busby 0 3288
ArtistSolomon JagweWebsiteYoutube / Instagram / FacebookScan usedHD Male 3D Head Model 49IntroductionSolomon Jagwe shows us how to turn our HD head scans into awesome Reallusion Character Creator characters using their new Head Shot 2 plugin. In this video he highlights the steps necessary to easily transfer a scanned head from the scan store, comp..
01 Mar Ukraine Crisis Fundraiser
James Busby 5 16238
Statement  14 days later and we’re so pleased to announce that together we have raised £77,110 in support of those affected by the ongoing war in Ukraine. As previously stated we will be donating this sum to the Red Cross Ukraine Crisis Appeal.   We at 3DScanstore are in complete awe of the outpouring of support we’ve received for our Red ..
03 Feb Free - Multi Expression Basemesh
James Busby 29 108034
    Introduction We are proud to announce the release of our new and totally free multi expression base mesh. The aim of this product is to give you the ability to quickly and easily add scan based expressions to your head sculpts.  All of the expressions used in the pack have been captured using our photogrammetry rig and then transferred to o..
24 Sep HD Head Scan Case Study
James Busby 5 8136
Introduction This was the result of a rendering case study I created using one of our latest HD head scans. The model was posed by wrapping the lowest subdivision of the HD head scan ZTL to one of the same models full body scans. I then added some clothing from another scanning project and rendered it all in Marmoset Toolbag 4. Lighting was a..
27 Jul Fast photorealistic body texturing using scan data
James Busby 0 19856
    Introduction In this tutorial I'm going to show you a very quick and fairly simple way of texturing full body sculpts or models using 3D ScanStore animation ready full body scans. This process allows you to transfer details from our scans onto your sculpt by using a combination of Wrap 3 and Zbrush resulting in a fully texture mapped mode..
06 Jul Quick and Dirty Rendering in Marmoset Toolbag 4
James Busby 0 8469
Introduction In this short article I want to show you how I quickly hacked together these scenes using a selection of anatomy reference scans from our library. The scans in question are from our Male 01 and Male 05 collections. Whilst these are relatively low resolution models intended primarily for anatomy reference there is still a lot of de..
25 Jun Texturing Panthro Using Scans
James Busby 5 5124
Introduction A very quick time-lapse video to show the process of texturing and rendering Panthro using scan store assets.  The Panthro model was very kindly provided by Niyazi Selimoğlu. Niyazi Selimoğlu's Artstation :: https://www.artstation.com/niyoo Niyazi Selimoğlu's Instagram :: https://www.instagram.com/nyzslmgl Free head scan used f..
15 Jun Detailing And Texturing Your Sculpt Using Scan Data
James Busby 12 25345
Introduction A quick 20 minute video to show you how to use our 3d scan store scans to quickly texture a head sculpt and apply the corresponding high resolution skin pore details. Software used Wrap 3 and Zbrush. Scan used in this video :: https://www.3dscanstore.com/3d-head-models/hd-head-models/hd-male-head-model-01 Scan details and text..
07 May Is my work worth more than a donut
James Busby 3 5971
Introduction Bear with me guys, I’m going on a bit of a rant here but I feel very passionately about this :)   I’ve been in this industry for years and I love it. I genuinely look forward to coming into the office every day, and I work way more hours than I probably should – because I enjoy it so much.    In short, I’m a massive geek.    ..
26 Mar Clothing Scans
James Busby 6 16904
  Introduction We're proud to announce the release of our first set of scanned clothing models for artists. Each garment is supplied as both a real time low polygon game ready mesh with PBR textures as well as a high resolution ZBrush tool, giving artists and developers the freedom to use the assets in whichever way suits them. Our goal was to pr..
16 Dec 3D Head Model Library
James Busby 5 14194
  48 Male And Female 3D Head Models Created From High Resolution Scans We've expanded our library of 3D head scans to 48 male and female 3D head models all with animation ready topology, separate eyes, lens, eye lashes and teeth. Ready to use in any real-time application or offline render.        Interchangeable Texture Maps All of our ret..
07 Nov Easy Marmoset lighting tutorial
James Busby 5 16544
Introduction A lot of people asked me about the lighting setup I used to render our real time hands in Marmoset, so in this short article I want to show you a super quick and easy way to get nice close up detail renders. This technique is more about fast easy manipulation of the light souce rather than building a complicated lighting rig   Ass..
04 Nov Hand 3D Models
James Busby 5 20300
  New Hand Scan library We have just uploaded a huge batch of high resolution retopologised 3d hand models created from high resolution photogrammetry scan data. Each hand comes with all the maps and geometry you need to easily intergrate these into any real time or off line project. Included in each model is the following  Retopologised Zbur..
04 Jul Texture Transfer For Production
James Busby 95 13227
Texture Transfer For Production Nirmalendu Paul Freelancer & Former Lead Character Artist at Bandai Namco has create an excellent tutorial showing how he has transferred the texture and details from our free head scan onto his fantastic Willem Dafoe Head sculpt using Zbrush and Zwrap. The final renders are created using Marmoset Toolbag. Pleas..
03 May Texture Mapping 3D Models | Free Tutorial
James Busby 3 23787
    Introduction In this tutorial I want to show you how to use our textured base meshes to quickly and easily texture any full body model using a combination of Zbrush and Wrap3. For this example I am using another 3D scan from our Classical female body pack however this technique will apply just as easily to any character sculpt or model cre..
26 Sep Hulkify - Create a Hulk type anatomy from a 3d scan
James Busby 0 1490459
  Hulkify A 3D Scan By James Busby A very quick and easy way to create an exaggerated anatomy hulk like character using a 3D scan. In this video, we only use Inflate, move and dam standard tools in Zbrush.  This was a super quick and dirty test that took about 10 minutes, I'm sure you guys can do a lot better than me. If you do anything ..
23 Aug Male And Female Ecorche Update
andy 2 38338
  Male And Female Ecorche Update By James Busby We're pleased to announce the release of our second generation male and female ecorche models. We have updated the models from the previous version with new more accurate muscle groups and intersections as well as poly painted ZTL files. We have also included new sculptable single mesh models w..
27 Sep 2 Minute Tutorial - Head retopology for cleanup
andy 4 28830
2 Minute Tutorial - Head Retopology for cleanup By James Busby When it comes to cleaning up scan data you should always start with the best geometry you can. Working from RAW triangulated meshes can and will result in messy cleanup jobs with unwanted artefacts and floating geometry. In this video Im going to show you how to very quickly and v..
01 Sep Scan to render workflow - time-lapse
andy 21 71105
Scan to Render Workflow Time-lapse By James Busby The video below represents around 11 hours of work compressed into a 10-minute video. As you can see the scan we used in this video was very noisy. As I'm sure a lot of you know by now Photogrammetry works by picking up surface details on an object and comparing corresponding points on multipl..
01 Nov Female Écorché Reference Images
andy 4 55618
Female Écorché Reference Images   Click to enlarge 3D model available here          ..
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